The Griffin's Laser consists of small
pods that are launched. They then aim at an enemy and fire several green
bursts of energy before disintegrating. The Charged Laser special is very
useful. Four pods fire powerful lasers that cut through enemies. The Parachute
Bombs are exactly like the Endeavor's from RF1. This time, however, the
Charged Missile Special takes a shorter time to charge up. The charged attacks
of the Griffin are really the only good attributes worth noting.
|LASER: Pod Lock-On
Pros: Charged Laser Special is very useful, and it cuts
through multiple enemies. Only fighter in RF2 and RFJ that can destroy
enemy bullets without the use of a bomb.
Cons: Missile weapon has a very unacceptably long delay
between each burst. Main guns by itself is very weak, even at full power.
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